Sling Pellet of Shocking
Ammo
5 gp 0.01 lb Stone 4.92

A smooth, leaden sphere etched with crackling blue runes, humming faintly against your palm like bottled lightning. When hurled, it arcs through the air trailing sparks that sizzle and pop, bursting on impact in a web of electric arcs that seize muscles and char flesh. The residual charge lingers, making nearby metal twitch and glow.

  • Quick Abilities:
  • Shoot Pellet of Shocking
    2.55

  • While this object is carried in inventory but not equipped, abilities nested on it are still acquired by the carrier and appear on the creature (as if layered up to the caster). Pair with Consumes Unit Per Use or charges when each activation should spend one unit without deleting the whole item (Consumable removes the entire inventory entry).

  • Each use consumes one unit from item quantity or charges (ammo-style). The inventory row usually remains until quantity is zero; unlike Consumable, the entire entry is not removed on first use.

Object Properties:

  • V Current: 3
  • V Max: 3

  • Object Damage Type Resistances:
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Poison
  • Psychic

  • Object Damage Type Vulnerability:
  • Acid

  • Object Vitality Multiplier: 1.35

  • Object Damage Mitigation: +22

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music