Gift of Pain
2 |
Spell

Cause bleeding on yourself to grant an ally advantage on attack rolls and defensive rolls.

You drive a blade across your palm, blood hissing into light. The wound doesn't close. Instead, its power flows outward, clinging to your ally’s form in a shimmering layer of pulsing red energy.

  • Spell Info:
  • Spell Sphere: Divine
  • Spell Circle: Circle of Abjuration
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • Duration: 1 minutes

  • N/A:
  • Spell Upcastable : Yes | 1 Additional Target(s) per Mana Upcasted

  • Roll Type
  • Spell Melee Attack Roll
  • Spell Ranged Attack Roll
  • Weapon Melee Attack Roll
  • Weapon Ranged Attack Roll

  • Consumes 1 Ability Charges:
  • Rite
    500 gp 1

  • Skill Roll ADV:
  • Balance
  • Fortitude
  • Psyche
  • Willpower

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information