The Final Bet
9 |
Spell

Declare All-In. For 1 Minute all attack and damage rolls are rolled at max, while Defensive rolls are all made at advantage.

All-In sears across the air like a fresh brand. Every strike snaps into its hardest possible impact, edges biting clean and final. Incoming blows seem to telegraph themselves—your guard always a heartbeat early, angles closing perfectly.

  • Spell Info:
  • Spell Sphere: Arcane
  • Spell Circle: Circle of Divination
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • Duration: 1 minutes

  • Roll Type Is Rolled At Max
  • Damage Roll
  • Spell Melee Attack Roll
  • Spell Ranged Attack Roll
  • Weapon Melee Attack Roll
  • Weapon Ranged Attack Roll

  • Consumes 3 Ability Charges:
  • Gift
    1000 gp 1

  • Skill Roll ADV:
  • Balance
  • Fortitude
  • Psyche
  • Willpower

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music