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The Final Bet
2ap 9 | Circle of Divination
Spell
1350

Declare All-In. For 1 Minute all attack and damage rolls are rolled at max, while Defensive rolls are all made at advantage.

All-In sears across the air like a fresh brand. Every strike snaps into its hardest possible impact, edges biting clean and final. Incoming blows seem to telegraph themselves—your guard always a heartbeat early, angles closing perfectly.

  • Spell Spell Info:
  • Spell Sphere: Arcane Sphere of Magic Arcane
  • Spell Circle: Circle of Divination Circle of Divination
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Near (60)
  • Duration: 1 minutes

  • Roll Type Is Rolled At Max:
  • Damage Roll Damage Roll
  • Spell Melee Attack Roll Spell Melee Attack Roll
  • Spell Ranged Attack Roll Spell Ranged Attack Roll
  • Weapon Melee Attack Roll Weapon Melee Attack Roll
  • Weapon Ranged Attack Roll Weapon Ranged Attack Roll

  • Consumes Ability Charges Consumes 3 Ability Charges:
  • Gift
    1000 gp 1 Warlock

  • Skill Roll Adv Skill Roll ADV:
  • Balance Balance
  • Fortitude Fortitude
    47.23
  • Psyche Psyche
  • Willpower Willpower

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

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Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information