Bolt of Fire
Ammo
10 gp 0.20 lb Ironwood 20.05

A searing crimson streak erupts from your fingertips, twisting through the air like molten veins pulsing with heat. Flames lick its jagged edges, scorching the path with acrid smoke and blistering winds that warp the atmosphere. It slams into its target with a thunderous crack, erupting in a bloom of orange fire that chars flesh and stone alike.

  • Quick Abilities:
  • Shoot Fire Bolt
    12.38 10 gp

  • While this object is carried in inventory but not equipped, abilities nested on it are still acquired by the carrier and appear on the creature (as if layered up to the caster). Pair with Consumes Unit Per Use or charges when each activation should spend one unit without deleting the whole item (Consumable removes the entire inventory entry).

  • Each use consumes one unit from item quantity or charges (ammo-style). The inventory row usually remains until quantity is zero; unlike Consumable, the entire entry is not removed on first use.

Object Properties:

  • V Current: 4
  • V Max: 4

  • Object Damage Type Resistances:
  • Force
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Fire
  • Poison
  • Psychic

  • Object Vitality Multiplier: 1.55

  • Object Damage Mitigation: +20

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music