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Adventure Adventures

Standalone adventures—ready to run. Purchase the source in the Library for access.

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FateTide Tell Your Story
Auto-Injection
Free Ability
Free Ability
34.12

Once per long rest, when reduced to half vitality immediately heal yourself for 4d10.

A sharp hiss erupts from your thigh as the injector buried in your belt punches a dose into your bloodstream. Your muscles tighten, vision sharpens, and bleeding slows—fresh warmth crawling beneath bruised, torn skin.

  • Parameters Parameters:
  • Range: Self

  • Healing Roll Healing Roll:

  • Ability Ability:
  • Charges Charges: 1
  • Ability Resets After a Long Rest Resets: Long Rest

  • Ability Activation Charges Ability Activation Charges: 5

  • Unenchantable The Ability, Spell, or Effect cannot be enchanted onto an object.

Pre-conditions

  • If Caster Has Status Effect Active Ability works only if Caster has ANY of these Status Effect(s):
  • Bloodied Bloodied
  • On Deaths Door On Death's Door
  • Well Bloodied Well-Bloodied

Attached Items
# Type Name
1 Subclass Specialist In Corpsman
D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information