-
Push (ft) target ANY direction: 5
-
Ability only works against the
1 difference and BELOW the
's
.
Ability ACTIVE if weapon classification equipped:
-

Clubs
43.03
0.1 gp
-

Flails
40.52
10 gp
-

Hammers, Light
13.16
2 gp
-

Maces
45.08
5 gp
-

Mauls
22.45
10 gp
-

Natural Weapon
37.69
-

Warhammers
29.87
15 gp
Ability:
-
Charges:
1
-
Recharge:
1 - 6
-or-
To access the dice log to keep track of your rolls