Crafting
Status Effect

While crafting, the caster is "immobile" or tied to the environment for the crafting time.To begin crafting you need to have all tools and required reagents either on caster as inventory, or in the environment.Once crafting begins, all items are consumed, and the caster gains a crafting timer that will show up in their crafting tab.All crafting rolls use Soul (the creative aspect of one's essence).Once the crafting time is complete, the crafting DC roll is made. If the DC is met or exceeded, the item is crafted successfully and ends up in the character's inventory.If the crafting roll is lower than the DC, the item is not crafted, and all required reagents are consumed.This status can be paused, and continued at a later time.This status can be assisted by other creatures who are trained in the crafting roll required. When the roll is completed.

  • Creature can take NO actions

  • Creature can take NO reactions

  • Speed:
  • Walking: {0}
  • Swimming: {0}
  • Climbing: {0}
  • Flying: {0}
  • Hovering: {0}
  • Burrowing: {0}

  • Skill Roll DIS:
  • Balance

  • Multiple people can assist with this status effect, typically requiring a minimum of Skill Tier 1 to provide effective aid.

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information