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Colossal Momentum
Attack Ability
Attack Ability
750 gp 13.91

Charge 10ft towards a target and slam the club into them, sending them 10ft back and causing Dizzy Dizzy.

  • Damage Roll Damage Roll:

  • Push Ft After Hit Push (ft) target away from me: 1

  • Status Effect Parameters Status Effect Parameters:
  • Effect ENDS → START of CASTER'S NEXT turn Effect ENDS on the START of the Caster NEXT turn

  • Ability Ability:
  • Charges Charges: 1
  • Ability Resets (d6) Recharge: 6

  • Caster Moves Towards Target in Ft Caster Moves Towards Target in Ft: 10

  • Unenchantable The Ability, Spell, or Effect cannot be enchanted onto an object.

Post-conditions

  • Target size must be anchor (caster rank + N) and smaller categories Ability only works against the Target Creature Size 1 difference and BELOW the Caster's Creature Size.

Attached Items
# Type Name
1 Weapon Classification Greatclubs
D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information