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Standalone adventures—ready to run. Purchase the source in the Library for access.

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Hammers, Light
Light Hammers
Weapon Classification Main Hand
2 gp 2 lbs Iron 13.16

  • Weapon Melee Attack Roll Weapon Melee Attack Roll:
  • Attack Type: Melee Weapon Type

  • Weapon:
  • Category: Simple
  • Type: Melee Weapon Type Melee Weapon Type
  • Reach: 5
  • Range: 20 (60)
  • Light
    A light weapon is small and easy to handle, making it ideal for use when fighting with Duel Weapons.
  • Throwable
    If a weapon has the thrown property, you can throw the weapon to make a Weapon Ranged Attack Roll. The Damage Roll always adds your Body Modifer for Throwable weapons.

  • Quick Ability Quick Abilities:
  • Stone Pulse
    1.13 Requires Skill Tier 7 One-Handed Melee Weapon Skill
  • Anvil’s Reign
    127.6 Requires Skill Tier 9 One-Handed Melee Weapon Skill

  • Attack Ability Attack Abilities:
  • Armor Tap
    16 500 gp Requires Skill Tier 2 One-Handed Melee Weapon Skill
  • Dazing Blow
    4.94 Requires Skill Tier 3 Throwable Weapon Skill
  • Bone Knocker
    750 gp Requires Skill Tier 4 One-Handed Melee Weapon Skill
  • Sundering Strike
    500 gp Requires Skill Tier 5 One-Handed Melee Weapon SkillRequires Skill Tier 5 Two-Handed Melee Weapon Skill

Weapon Weapons
D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
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To access the dice log to keep track of your rolls

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To edit characters or creatures.

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Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information