Gambler's Smite
Free Ability

Choose up to 5 targets, all take 4d10 force damage and become Sluggish.

Five targets get tagged at once by thin, glowing tally-marks in midair. The marks snap shut like clamps, detonating into blunt force that caves air itself. After the impact, their bodies move thick and delayed, as if dragging chains.

  • Parameters:
  • Range:
  • Max Targets: 5

  • Spell Ranged Attack Roll:

  • Status Effect Parameters:
  • Effect ENDS on END of turn

  • Ability:
  • Charges: 1

  • Ability Activation Charges: 6

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
Ability is not attached to any item.
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music