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Pseudodragon
Tiny
500 gp
8 lbs
1/2
520.34

Body
Mind
Soul
Vitality
5 / 5
Armor
10
10
Luck
Walking Speed
15
Jumping Speed
10
Flying Speed
60
Nightsight
60
Blindsight
10
Unhindered Attacks
1
Reach
3
Contesting Roll Adv Vs Spells
ST 1 | 1 SP | d4
ST 3 | 7 SP | d6
Skill Roll Adv
Language Spoken
Can understand languages, but cannot speak

  • Natural Weapon Natural Weapon(s):
  • Bite (d4)
    39.85
  • Stinger (d4)
    56.92


  • Passive Ability Passive Abilities:
  • Limited Telepathy
    2500 gp

  • Attack Ability Attack Abilities:
  • Sleeping Poison Sting
    29.94 1000 gp


  • Monster Bit Monster Bits:
  • Sleeping Poison Glands
    100 gp

A whimsical creature emits a comical toot as it clumsily takes flight. Resembling a dragon in miniaturized splendor—chicken-sized, fang-bearing, clawed, and boasting bat wings—it adds charm with a barbed tail and plump physique. Its exuberant demeanor radiates a contagious sense of joviality and amiability.

The elusive pseudodragon dwells in the quiet places of the world, making its home in the hollows of trees and small caves. With its red-brown scales, horns, and a maw filled with sharp teeth, a pseudodragon resembles a tiny red dragon but its disposition is playful.

Quiet and Defensive.

Pseudodragons have little interest in other creatures, and they avoid them whenever possible. If it is attacked, a pseudodragon fights back using the poisonous stinger at the tip of its tail, one jab of which can put a creature into a catatonic state that can last for hours.

Draconic Familiars.

Mages often seek out pseudodragons, whose agreeable disposition, telepathic ability, and resistance to magic make them superior familiars. Pseudodragons are selective when it comes to choosing companions, but they can sometimes be won over with gifts of food or treasure. When a pseudodragon finds an agreeable companion, it bonds with that person as long as it is treated fairly.

A pseudodragon puts up with no ill treatment, and it abandons a manipulative or abusive companion without warning.

Language of Emotion.

Pseudodragons can't speak, but they communicate using a limited form of telepathy that allows them to share basic ideas such as hunger, curiosity, or affection. When it bonds with a companion, a pseudodragon can communicate what it sees and hears even over long distances.

A pseudodragon often vocalizes animal noises. A rasping purr indicates pleasure, while a hiss means unpleasant surprise. A bird-like chirping represents desire, and a growl always means anger or discontent.

Variant: Pseudodragon Familiar
Some pseudodragons are willing to serve spellcasters as a familiar. Such pseudodragons have the following trait.

Familiar.

The pseudodragon can serve another creature as a familiar, forming a magic, telepathic bond with that willing companion. While the two are bonded, the companion can sense what the pseudodragon senses as long as they are within 1 mile of each other. While the pseudodragon is within 10 feet of its companion, the companion shares the pseudodragon's Magic Resistance trait. At any time and for any reason, the pseudodragon can end its service as a familiar, ending the telepathic bond.

Environments: Coast Desert Forest Hill Mountain Urban

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
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Effect 1
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Effect 2
20%
Ambience
20%
Music
20%

Item Information