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Standalone adventures—ready to run. Purchase the source in the Library for access.

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FateTide Tell Your Story
Cataclysmic Wind-Up
Full Ability
Full Ability
23.67
Requires Skill Tier 4 Two-Handed Melee Weapon Skill

Spend 3 AP to deliver a devastating smash against a target. Dealing 3d8 Bludgeoning damage and stunning the target.

  • Parameters Parameters:
  • Range: Reach

  • Weapon Melee Attack Roll Weapon Melee Attack Roll:

  • Status Effect Parameters Status Effect Parameters:
  • Effect ENDS → END of TARGET'S Turn Effect ENDS on Target END of turn

  • Ability Ability:
  • Charges Charges: 1
  • Ability Resets (d6) Recharge: 6

  • Ability Activation Charges Ability Activation Charges: 3

  • Unenchantable The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Weapon Meteor Hammer
D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information