Consume
Quick Ability

Choose a target within 60ft and make a ranged spell attack. On hit the target takes 2d6+3 damage and you heal for damage dealt.

A thin red filament snaps from your hand to their chest like a hooked vein. With a sharp tug, warmth pours through the line, pulsing into your throat and ribs. Their flesh blanches as your wounds knit shut.

  • Parameters:
  • Range:

  • Spell Ranged Attack Roll:
  • Damage heals the

  • Status Effect Parameters:
  • Effect ENDS on the START of the NEXT turn

  • Ability:
  • Charges: 1
  • Recharge: 1 - 6

  • Ability Activation Charges: 2

Attached Items
# Type Name
1 Creature Crimson Clergy
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music