Crimson Missiles
Ability

Fire missiles of blood towards 3 targets, deals 2d12 necrotic damage and causes Withering.

Streams of hardened blood spiral from your fingertips, sharpening mid-flight into three streaking bolts. Each missile drills into its mark with a wet crack, leaking necrotic fumes that cling to flesh and trigger Withering on impact.

  • Parameters:
  • Range:
  • Max Targets: 3

  • Spell Ranged Attack Roll:

  • Status Effect Parameters:

  • Ability:
  • Charges: 1
  • Recharge: 1 - 6

  • Ability Activation Charges: 3

Attached Items
# Type Name
1 Spell Crimson Echoes
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information