Heavy Flame Cannon
Weapon
2,550 gp 65 lbs Iron

You grip the heavy flame cannon, its metal frame scorched and pitted. Thick pipes coil around the barrel, leaking faint heat. Twin iron handles jut from the sides, braced for the recoil of spewing fire.

  • Weapon Ranged Attack Roll:
  • Attack Type: Ranged

  • Item Charges: 25

  • Charged Ability:
  • Heavy Cannon Blast
  • Heavy Flamethrower

  • Weapon:
  • Category: Firearms
  • Classification:
  • Range: 15 (60)
  • Ammo: Firearms Mortar Shells
  • Ammo
    You can use a weapon that has the Ammunition property to make a Weapon Ranged Attack Roll only if you have Ammunition to fire from the weapon. Each time you Attack with the weapon, you expend one piece of Ammunition. Drawing the Ammunition from a Quiver, case, or other container is part of the Attack (you need a free hand to load a one-handed weapon).
  • Heavy
    You must have a Body of at least 2 to be equipped.

  • Passive Abilities:
  • Extra Weapon Damage - Fire (2d6)
    1000 gp

  • Quick Abilities:
  • Patient Shot

  • Attack Abilities:
  • Shrapnel Shot
    1000 gp

Object Properties:

  • V Current: 10
  • V Max: 10

  • Object Damage Type Resistances(s):
  • Bludgeoning
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Poison
  • Psychic

  • Object Damage Type Vulnerability:
  • Acid

  • Object Damage Mitigation: +22

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information