Menu

Source Library

Digital supplements and compendia—rules content, adventures and setting material you add to My Library.

Source Browse Library
Adventure Adventures

Standalone adventures—ready to run. Purchase the source in the Library for access.

Adventure All Adventures Free Adventure Free Adventures Paid Adventure Paid Adventures
Discord X Theme Dark Mode Theme Light Mode Toggle Panels on
FateTide Tell Your Story
Shadow Door
2ap 3 | Circle of Conjuration
Spell
96

You teleport if in Pitch Black Pitch Black, Magical Darkness Magical Darkness or Dim Light Dim Light.

Unlike Misty Step Misty Step this does not require Line of Sight Line of Sight .

The space teleported to, like any space, must be empty, or take 3d10 force damage and the spell fails.

Focused on your destination, you visualize the surroundings. Drawing an ethereal line, you unravel the seams of reality, and time-space yields like thread from a garment. Fearlessly, you step through the interdimensional passage. In an instant, you emerge on the other side, reaching your destination as if it were merely a step away.

  • Spell Spell Info:
  • Spell Sphere: Arcane Sphere of Magic
  • Spell Circle: Circle of Conjuration Circle of Conjuration
  • Components:  Spell Component Verbal
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Self

  • Speed Types Change Caster's Remaining Speed:
  • Teleport Teleport Change: +60

Pre-conditions

  • If Light Type Active Ability ACTIVE if within light type:
  • Dim Light
  • Magical Darkness
  • Pitch Black

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information