Wormkiller Rage
Free Ability

Wild dogmole packs are famed for their battles against monsters in the dark caverns of the world.

If the dogmole draws blood against vermin, a purple worm, or other underground invertebrates, it gains a +2 Body, but suffers a –2 penalty to its AC. The wormkiller rage lasts for 3 rounds. It cannot end the rage voluntarily while the creatures that sent it into a rage still lives.

You gaze at the dogmole, its barrel-thick body rippling with muscle. Spade-like incisors gleam, tentacles quiver above its maw, and tiny, clouded eyes stare blankly from a furry, mole-like snout.

  • Parameters:
  • Range:
  • Duration: 3 rounds

  • AC Mod Magical: -2

  • Ability Essences:
  • Body: +2

  • Ability Activation Charges: 1

Attached Items
# Type Name
1 Creature Dogmole
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information