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FateTide Tell Your Story
Aboleth Youngling
Medium - Size
2,000 lbs
Controller Role
10
727.99

Body
Mind
Soul
Vitality
60 / 60
Armor
11
17
Luck
Walking Speed
10
Jumping Speed
10
Swimming Speed
30
Nightsight
60
Telepathy
60
Unhindered Attacks
4
Reach
5
ST 2 | 4 SP | d5
ST 3 | 7 SP | d6
Language Fluent

  • Natural Armor Natural Armor:
  • Natural Armor +6
    96 0 gp


  • Natural Weapon Natural Weapon(s):
  • Tail (10) (2d6)
    177.24
  • Tentacle (10) (1d4)
    91.92


  • Passive Ability Passive Abilities:
  • Amphibious
  • Telepathic Aspiration
    1500 gp

  • Ability Abilities:
  • Aboleth Enslavement
  • Aboleth Psychic Drain

  • Attack Ability Attack Abilities:
  • Aqueous Corruption Attack
    3000 gp
  • Palm Burst
    100 gp Requires Skill Tier 2 Natural Weapon Skill
  • Iron Grip
    11.51 500 gp Requires Skill Tier 3 Natural Weapon Skill

  • Free Ability Free Abilities:
  • Mucous Cloud
    14.09


  • Monster Bit Monster Bits:
  • 160 Aberrant Ichor
    0.8 gp
  • 500 Aberrant Tissue
    0.8 gp

You see it glide just below the water’s surface—slick, pale, and veined with pulsing blue. Its eyes gleam like wet glass, and its tendrils leave oily ripples trailing in slow, deliberate circles.

Aboleth younglings begin life in deep, briny pools near their progenitor, absorbing memories through inherited mucus. Though smaller than adults, they already possess potent psionics and a slippery cunning. Often used as scouts or manipulators, they grow by feeding on minds and secrets, maturing over decades into fully sentient threats.

Environment: Underwater

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
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Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information