High Jump Kick
Attack Ability
3,000 gp

Your legs coil, launching you skyward in an instant. Gravity bends to your will as your foot descends like a hammer, striking with bone-crushing force, sending shockwaves through the ground upon impact.

  • Contesting Roll:
  • | vs. ½

  • Ability only works against the ABOVE 2 or LARGER than the .

  • Status Effect Parameters:

  • Ability:
  • Charges: 1
  • Recharge: 5 - 6

  • Attached to Weapon(s):
  • Slam (10) (2d6)
  • Slam (10) (2d8)
  • Slam (10) (3d10)
  • Slam (10) (3d6)
  • Slam (15) (6d12)
  • Slam (2d10)
  • Slam (2d12)
  • Slam (2d6)
  • Slam (2d8)
  • Slam (3d6)
  • Slam (3d8)
  • Slam (60) (4d10)
  • Slam (d1)
  • Slam (d10)
  • Slam (d12)
  • Slam (d20)
  • Slam (d4)
  • Slam (d6)
  • Slam (d8)

Attached Items
# Type Name
1 Passive Ability Roo-Folk Provenance
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information