Cinder Core
Monster Bit
500 gp 15 lbs Stone

The Cinder Core is a rare and volatile elemental artifact formed within creatures of molten fire and stone. It is a roughly spherical mass, its surface a fractured shell of blackened obsidian streaked with glowing veins of magma that pulse rhythmically, as though alive. The core emanates a steady heat, causing the air around it to shimmer with waves of warmth. Wisps of smoke or steam occasionally curl from its surface, giving it an aura of barely-contained power.

Properties and Uses:

🔥 Heat and Energy

  1. The Cinder Core emits dim, flickering light in a 20-foot radius, resembling the glow of smoldering embers.
  2. It remains dangerously hot, dealing 1d4 fire damage per round to bare skin if held for longer than a minute.
  3. Prolonged exposure to its heat can cause nearby materials to char, warp, or even ignite.

🔨 Crafting Material

The raw energy within the Cinder Core makes it highly sought after by blacksmiths, mages, and alchemists, who refine its power into enchanted items:

  1. Weapons: Can be forged into a blade or projectile to deal an additional 1d6 fire damage on a hit.
  2. Armor: Grants resistance to fire damage or, in rare cases, immunity to nonmagical heat.
  3. Tools & Trinkets: Can be embedded into objects to provide warmth, light, or even act as a fuel source for arcane mechanisms.

🔥 Fuel for Rituals

  1. The core’s energy can be harnessed in fire-based spells and rituals, amplifying their effects.
  2. It can be used to create wards against cold, sustain eternal flames, or summon elemental creatures.
  3. Some pyromancers use them to recharge depleted magical staves or potions of fire affinity.

⚠️ Unstable Essence

  1. Mishandling or damaging the core can trigger an explosive reaction.
  2. If the Cinder Core is broken, it detonates in a 10-foot radius, dealing 5d6 fire damage (DC 13 Balance to halve).
  3. The explosion leaves behind scorched ground and a lingering aura of embers, making its destruction dangerous but potentially useful in desperate situations.

The Cinder Core is both a gift and a hazard, offering immense power to those skilled enough to harness it, but destruction to the reckless. Whether wielded in battle, reforged into legendary artifacts, or fueling forbidden magic, its presence is always felt as a force of raw, untamed flame.

You see a blackened, jagged sphere, its cracked surface glowing with molten orange veins that pulse faintly. Wisps of smoke curl from its fissures, and the air around it shimmers with intense heat.

  • Gathering Time:
  • 10 minutes

  • Gathering Roll:
  • vs. 17

Object Properties:

  • V Current: 10
  • V Max: 10

  • Object Damage Type Resistances(s):
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Poison
  • Psychic

  • Object Damage Type Vulnerability:
  • Acid

  • Object Damage Mitigation: +22

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information