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FateTide Tell Your Story
Mazoor Douma
Gargantuan
Legendary Creature
44
658.32

Body
Mind
Soul
Vitality
420 / 420
Mana
44 / 44
Armor
17
21
Luck
Walking Speed
40
Jumping Speed
28
Swimming Speed
20
Climbing Speed
40
Nightsight
120
Tremorsense
30
Telepathy
120
Unhindered Attacks
3
Reach
10
Damage Mitigation
2
Damage Type Immunity
Immune Status Effect
Status Effect Permanent
Contesting Roll Adv Vs Spells
ST 5 | 13 SP | d8
Language Fluent

Quiver
Pike
 
Pike

  • Inventory Unequipped Inventory Unequipped:
  • 20 Arrow
    0.05 gp


  • Natural Armor Natural Armor:
  • Natural Armor +4
    64 0 gp


  • Passive Ability Passive Abilities:
  • Sunlight Sensitivity
    -1000 gp
  • Firm Plant
    8.5 500 gp Requires Skill Tier 4 Two-Handed Melee Weapon Skill

  • Full Ability Full Abilities:
  • Straight Face Lie
    Requires Skill Tier 5 Influence

  • Ability Abilities:
  • Legendary Defenses
  • Full Draw
    Requires Skill Tier 1 Archery Weapon Skill

  • Quick Ability Quick Abilities:
  • Contemptuous Kick
    21.95
  • Web Strike
  • Set for Charge
    10.94 Requires Skill Tier 1 Two-Handed Melee Weapon Skill
  • Anchored Shot
    126.08 Requires Skill Tier 2 Archery Weapon Skill
  • Force Boon
    5.62 Requires Skill Tier 3 Magic

  • Attack Ability Attack Abilities:
  • Poison Bite (3d6)
    20.71 4200 gp
  • Phalanx Push
    500 gp Requires Skill Tier 2 Two-Handed Melee Weapon Skill
  • Distracting Shot
    300 gp Requires Skill Tier 3 Archery Weapon Skill
  • Pinning Shot
    4.94 150 gp Requires Skill Tier 3 Archery Weapon Skill
  • Staggerline Hold
    2.96 1000 gp Requires Skill Tier 3 Two-Handed Melee Weapon Skill
  • Volley Pair
    500 gp Requires Skill Tier 5 Archery Weapon Skill
  • Piercing Strike
    1.67 Requires Skill Tier 5 One-Handed Melee Weapon SkillRequires Skill Tier 5 Two-Handed Melee Weapon Skill

  • Free Ability Free Abilities:
  • Phalanx
    120 500 gp

  • Reaction Ability Reaction Abilities:
  • Sacrificial Shield
  • Repel Charge
    6.93 5000 gp Requires Skill Tier 3 One-Handed Melee Weapon SkillRequires Skill Tier 3 Two-Handed Melee Weapon Skill
  • Bow Bash
    Requires Skill Tier 4 Archery Weapon Skill
  • Quick Look
    Requires Skill Tier 5 Attention
  • Thick Hide Absorption, Major
    150 Requires Skill Tier 5 Natural Armor Skill
  • Quiet Predator
    Requires Skill Tier 5 Sneak

  • At Will Spell At Will Spell:
  • Alter Self
    2ap 2 Circle of Transmutation
  • Cloudkill
    2ap 5 Circle of Conjuration
  • Geas
    15.68 3ap 1 Minute 5 Circle of Charm
  • Invisibility, Minor
    8.5 2ap 2 Circle of Illusion
  • Locate Object
    2ap 2 Circle of Divination
  • Suggestion
    14.03 2ap 2 Circle of Charm
  • Wall of Force
    2ap 5 Circle of Evocation
  • Web Weave
    18.7 2ap 2 Circle of Conjuration

  • Lair Lair:
  • Cloud Temple

Mazorr Douma is an ancient aberration from realms beyond. The greatest heroes of the age hunted him and his kin down and sealed them away to prevent the ruin they would bring to the world. After centuries, the seals have begun to weaken and the influence of Mazorr Douma and his kin have begun to once again infect the world. Appearance. Mazorr Douma is a gargantuan monstrosity that appears much like a male drider, having the head and torso of a beautiful white-maned humanoid male with the lower body of an immense and loathsome spider. However, his many limbs are divided between the upper and lower body, giving him four humanoid arms and four enormous spider legs. The light reflects darkly from the slick black carapace, and his skin is alabaster white and has a sickly sheen. Mazorr Douma revels in the pain and destruction of lesser beings, seemingly feeding off of the misery of others.

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
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Item Information