Plate Armor of the Molten Core
Armor
59,400 gp 160 lbs Adamantine 683.71

The Plate Armor of the Molten Core is forged from obsidian-infused steel, threaded with runes that pulse with dormant heat. It grants immunity to fire and searing environments. When struck, it releases bursts of ember-light, briefly blinding attackers. Its enchantments also suppress freezing magic and prevent frostbite entirely.

You see blackened plate veined with dull crimson glow, like stone split over flame. Runes shimmer faint beneath the surface. The air around it wavers, heatless but thick. Frost steams away before it touches.

  • Spell Resistance:
  • Any damage caused by spells is resisted (1/2 damage).

  • Damage Type Immunity:
  • Fire

  • Immune to Status Effect:
  • Freezing
  • Frozen
    -622.5

  • Skill Roll ADV:
  • Fortitude
    47.23

  • Skill Roll DIS:
  • Sneak

  • Type: Heavy
  • Classification: Plate Armors
  • AC Modifer: +8
  • AC Modifer Magical: +3
  • Max AC Allowed from Armor: +0
  • Requires to Equip: 3

  • Passive Abilities:
  • Damage Type Immunity: Fire
    200 20000 gp
  • Limited Magic Immunity
    250 15000 gp
  • Magical AC +3
    30 16000 gp
  • Skill ADV: Fortitude
    7500 gp
  • Knightly Presence
    1500 gp
  • Advanced Armor Training - Heavy
    225 6000 gp

  • Quick Abilities:
  • Solid Armament
    120 1000 gp

  • Free Abilities:
  • Fire Shield Lash
    20.71

  • Reaction Abilities:
  • Unshakable Defense
    3000 gp

  • Donning Time:
  • 10 minutes

  • Doffing Time:
  • 5 minutes

Object Properties:

  • V Current: 3
  • V Max: 3

  • Object Damage Type Resistances:
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Bludgeoning
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Poison
  • Psychic
  • Poison
  • Psychic

  • Object Damage Type Vulnerability:
  • Acid

  • Object Vitality Multiplier: 2.00

  • Object Damage Mitigation: +50

d100
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Effect 1 Effect 2 Ambience Music