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Festerhulk
Huge
1,080 lbs
Brute Role
22
887.24

Body
Mind
Soul
Vitality
243 / 243
Armor
17
17
Luck
Walking Speed
40
Jumping Speed
28
Swimming Speed
20
Climbing Speed
20
Blindsight
60
Unhindered Attacks
3
Reach
10
Damage Type Immunity
Immune Status Effect
ST 6 | 16 SP | d9

  • Natural Weapon Natural Weapon(s):
  • Slam (2d12)
    246.67
  • Slam (d8)


  • Passive Ability Passive Abilities:
  • Sunlight Hypersensitivity
    -1500 gp
  • Healthy Body
    5.73 Requires Skill Tier 3 Fortitude
  • Catlike Landing
    Requires Skill Tier 3 Balance
  • Restful Body
    Requires Skill Tier 5 Fortitude
  • Living Weapon (d8)
    Requires Skill Tier 5 Natural Weapon Skill

  • Ability Abilities:
  • Slime Mold
  • Frightening Shout
    Requires Skill Tier 2 Frighten
  • Demoralizing Shout
    Requires Skill Tier 3 Frighten
  • Terrifying Presence
    Requires Skill Tier 5 Frighten

  • Quick Ability Quick Abilities:
  • Shoulder Throw
    19.69 Requires Skill Tier 4 Natural Weapon Skill
  • Immortal Tenacity
    Requires Skill Tier 9 Fortitude

  • Attack Ability Attack Abilities:
  • Necrotic Attack (3d6)
    23.01 4200 gp
  • Palm Burst
    100 gp Requires Skill Tier 2 Natural Weapon Skill
  • Iron Grip
    11.51 500 gp Requires Skill Tier 3 Natural Weapon Skill

  • Free Ability Free Abilities:
  • Spore Cloud
    22.42
  • Unbreaking Momentum
    10.26 Requires Skill Tier 7 Fortitude

  • Reaction Ability Reaction Abilities:
  • Preemptive Strike
    Requires Skill Tier 3 Initiative
  • Quick Look
    Requires Skill Tier 5 Attention
  • Balancing Act
    Requires Skill Tier 5 Balance
  • Initiative Shift
    Requires Skill Tier 5 Initiative
  • Thick Hide Absorption, Major
    150 Requires Skill Tier 5 Natural Armor Skill

  • Opportunity Attack Ability Opportunity Attack Abilities:
  • Counter Jab
    1000 gp Requires Skill Tier 5 Natural Weapon Skill


  • Monster Bit Monster Bits:
  • 648 Animal Bone
    0.03 gp
  • 162 Necrotic Essence
    2 gp
  • 648 Rotten Flesh
    0.05 gp

The festerhulk's titanic frame heaves forward, its hide a bulging mosaic of bruised blue-violet shelf mushrooms, stacked like fractured plates over ribs melted to slime. A lipless maw yawns wide, black-mold tongue lolling between purple mycelium veils that flutter in its hollow chest. Ropey root-tendrils writhe from the void, scattering dirty spores that cling like frost and burrow into raw flesh. Pale new caps glisten slick on its limbs, sucking rot from within, while sunlight singes their edges to brittle char.

Festerhulks are dead giants whose corpses are infested with fungus engorged by the magic of decay. This fungus has consumed and replaced much of the giant’s flesh and now animates the corpse. The heads of these giants are often completely overtaken by repulsive mushrooms and other fungal growths. The spores given off by their infestation can spread to victims killed by festerhulks, giving rise to further Undead.

Secret.

Festerhulks shrink from sunlight, which harms the fungus that animates them.

Environments: Forest Swamp

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
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20%
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Item Information