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FateTide Tell Your Story
Lurker in the Dark
Medium - Size
50 lbs
Ambusher Role
8
804.18

Body
Mind
Soul
Vitality
75 / 75
Armor
13
13
Luck
Walking Speed
30
Jumping Speed
16
Climbing Speed
30
Nightsight
60
Unhindered Attacks
2
Reach
10
Damage Type Resistance
Immune Status Effect
Status Effect Permanent
ST 1 | 1 SP | d4
ST 2 | 4 SP | d5
Language Spoken

  • Natural Weapon Natural Weapon(s):
  • Claw (d10)
    113.84


  • Passive Ability Passive Abilities:
  • Amphibious

  • Quick Ability Quick Abilities:
  • Shadow Slip
    96

  • Attack Ability Attack Abilities:
  • Restraining Attack
    29.28 150 gp
  • Palm Burst
    100 gp Requires Skill Tier 2 Natural Weapon Skill


  • Monster Bit Monster Bits:
  • 23 Fey Bark
    1 gp
  • 3 Fey Dust
    4 gp

Gray, stretched skin clings to elongated bones; lank hair drapes over hollow sockets. Three clawed fingers scrape silently as joints bend backward, folding the body into impossibly narrow cracks, vanishing into shadow.

Lurkers in the dark are wicked Fey creatures who prey upon the fearful, vulnerable, and alone. They resemble nightmarishly distorted people with gray skin, lank hair, and three-fingered, clawed hands. Their limbs move in impossible ways, allowing them to slip through and hide within spaces that seem far too small. They delight in stoking their victim’s fears by whispering from spaces a person couldn’t fit. When the terror crests, the lurkers strike, drag their victims into the dark, and vanish with them.

Secret.

Frightened children know that lurkers in the dark can be held at bay by clutching a beloved stuffed animal.

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
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Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information