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FateTide Tell Your Story
Grinding Halt
Reaction Ability
Reaction Ability
Requires Skill Tier 1 Two-Handed Melee Weapon Skill

You stick your blade in the ground, preventing movement or protecting yourself.

Dust billows as your blade bites deep into the earth, locking you in place. The metal quivers under pressure, dirt cracking around its edge. Momentum dies, force absorbed—an unyielding wedge between chaos and control.

  • Parameters Parameters:
  • Range: Self

  • Status Effect Parameters Status Effect Parameters:
  • Effect ENDS → START of TARGET'S Turn Effect ENDS on Target START of turn

  • Ability Ability:
  • Charges Charges: 1
  • Ability Resets (d6) Recharge: 6

  • Skill Roll Adv Skill Roll ADV:
  • Fortitude Fortitude
    23.9

Pre-conditions

  • Ability active if weapon classification equipped Ability ACTIVE if weapon classification equipped:
  • Greatswords Greatswords
    22.67 50 gp

Attached Items
# Type Name
1 Weapon Classification Greatswords
D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information