Twin-Chained Molten Mauls
Weapon
16,010 gp 30 lbs Adamantine

The Twin-Chained Molten Mauls are colossal stone weapons veined with glowing lava, connected by enchanted iron links extending up to 15 feet. Designed for sweeping strikes and battlefield control, they can entangle foes, crush shields, and ignite armor. Wielding them requires immense strength and strict mastery of the binding technique.

You see two titanic mauls, heads cracked with molten light, chained together by thick iron links stretching fifteen feet. The metal hisses faintly. Stone grips are scorched black where hands once held too long.

  • Weapon Melee Attack Roll:
  • Attack Type: Melee

  • At Will Spell(s):
  • Lava Eruption
    4
  • Lava Splash
    3

  • Weapon:
  • Category: Martial
  • Classification:
  • Reach: 15
  • Heavy
    You must have a Body of at least 2 to be equipped.

  • Passive Abilities:
  • Adamantine Weapon
    500 gp
  • Extra Weapon Damage - Fire (2d8)
    3000 gp
  • Weapon Enchantment +3
    10000 gp

  • Abilities:
  • Molten Surge
  • Molten Wave (r5)

  • Attack Abilities:
  • Hurling Impact
    100 gp
  • Backbreaker
    300 gp
  • Concussive Smash
    250 gp
  • Sundering Strike
    500 gp

Object Properties:

  • V Current: 20
  • V Max: 20

  • Object Damage Type Resistances(s):
  • Fire
  • Necrotic
  • Piercing
  • Radiant

  • Object Damage Type Immunity:
  • Poison
  • Psychic

  • Object Damage Mitigation: +50

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information