Total Shutdown
Full Ability

Spend 3 AP; all targets within 50ft are paralyzed until the start of your next turn.

Your fist slams the gauntlet core. A pulse arcs out, lancing across the battlefield. Every foe within range jerks mid-motion—frozen in place, limbs locked, breath stalled, caught in a field of paralyzing force.

  • Parameters:
  • Range:
  • AOE: 50 | Chooseable Targets in AOE

  • Contesting Roll:
  • vs.

  • Status Effect Parameters:
  • Effect ENDS on the START of the NEXT turn

  • Consumes 9 Ability Charges:
  • Tactics
    1000 gp 1

  • Ability Activation Charges: 8

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Subclass Training in the Sentinel
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information