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Green Wizard - Tier 2
Support Role Creature Template
Creature Template
100,000 gp 379.77

The Green Wizard Adept has refined necromantic magic to restore life, purify spirits, and mend the balance between death and renewal. They can calm restless souls, heal the wounded, and harness ethereal energy to bolster allies. Their magic is sought for consecrating battlefields, curing curses, and guiding lost spirits home.

Verdant energy swirls around you, pulsing from the sigils woven into your robes. Your staff hums with the resonance of life and death intertwined, vines coiling at your touch. Wisps drift closer, drawn to your presence as you mend wounds, ease spirits, and guide the cycle of renewal with mastery.

  • Creature Template Creature Template:
  • Wizards - Tier 2 Wizards - Tier 2
    369.88 100000 gp

  • V Max Vitality (Template Overrides)
  • V Dice V Dice: 10

  • At Will Spell At Will Spell:
  • False Life
    2ap 1 Circle of Necromancy
  • Fatal Bolt, Minor
    18 1ap 2 Circle of Necromancy
  • Poison Bolt
    9.9 2ap 1 Circle of Necromancy

  • Spellcasting
  • Spell Prepared 1 Spells Prepared:
  • Spell Level | Manipulate Life Poison Spray
  • Spell Level 1 | Cause Fear Terror Infusion
  • Spell Level 2 | Lifetap Ray of Enfeeblement
  • Spell Level 3 | Fatal Bolt, Adept Jungle Razer Rain of Terror

  • Essences Essences:
  • Body Body: -1
  • Mind Mind: +3
  • Soul Soul: +1
  • Spirit Spirit: 10

Clothes, Robe
Component Pouch
Pouch
Shoes, Leather
 

  • Inventory Equipped Inventory Equipped:
  • Clothes, Robe
    0.1 gp
  • Component Pouch
    25 gp
  • Pouch
    0.5 gp
  • Shoes, Leather
    1 gp

  • Inventory Unequipped Inventory Unequipped:
  • Ink, 1-ounce bottle
    10 gp
  • Magical Ink
    50 gp
  • Quill Pen
    0.2 gp
  • Scroll Case
    1 gp
  • Spellbook
    50 gp

  • Extra Attack Extra Attack: +1

  • ST 2 | 4 SP | d5 Skill Tier 2:
  • Common Common Language Skill

  • ST 3 | 7 SP | d6 Skill Tier 3:
  • Bending Weapon Skill Bending Weapon Skill
  • History History
  • Magic Magic
  • Psyche Psyche

Wizards - Tier 2
Creature Template
Creature Template
100,000 gp 369.88

Adept Wizards are accomplished spellcasters who have moved beyond the fundamentals of their magical studies. They have mastered the core principles of their Circle of Magic Circle of Magic and are now refining their techniques, blending raw power with strategic application. Adepts are often scholars, battle-mages, or arcane enforcers, possessing a significant wellspring of magical energy that allows them to sustain spells over prolonged engagements.

Combat Role

  1. Adepts are both battlefield controllers and damage dealers.
  2. They are far more aggressive and resilient than Neophytes, capable of unleashing powerful spells while maintaining solid defenses.
  3. Capable of fighting solo or alongside other creatures, Adept Wizards can hold their own in prolonged engagements.
  4. They combine spell versatility with defensive magic, making them dangerous opponents that require careful strategy to defeat.

  • V Max Vitality (Template Overrides)
  • V Dice V Dice: 10

  • Essences Essences:
  • Body Body: -1
  • Mind Mind: +3
  • Soul Soul: +1
  • Spirit Spirit: 10

Clothes, Robe
Component Pouch
Pouch
Shoes, Leather
 

  • Inventory Equipped Inventory Equipped:
  • Clothes, Robe
    0.1 gp
  • Component Pouch
    25 gp
  • Pouch
    0.5 gp
  • Shoes, Leather
    1 gp

  • Inventory Unequipped Inventory Unequipped:
  • Ink, 1-ounce bottle
    10 gp
  • Magical Ink
    50 gp
  • Quill Pen
    0.2 gp
  • Scroll Case
    1 gp
  • Spellbook
    50 gp

  • Extra Attack Extra Attack: +1

  • ST 2 | 4 SP | d5 Skill Tier 2:
  • Common Common Language Skill

  • ST 3 | 7 SP | d6 Skill Tier 3:
  • Bending Weapon Skill Bending Weapon Skill
  • History History
  • Magic Magic
  • Psyche Psyche

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D12
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Disadvantage
d100
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Item Information