Azarati Druid
Azarati
120 lbs
2

|
|

27 / 27
2 / 2
11
14
30
60
0
5

  • Natural Armor:
  • Natural Armor +3
    0 gp


  • Passive Abilities:
  • Natural Camouflage (Swamps, Forests)
    1000 gp
  • Sylvan Plant Speaker
    500 gp

  • Abilities:
  • Botanical Disguise


  • Spellcasting |
  • | Druidcraft Thornlash
  • | Faerie Fire Fog Cloud Thunderwave


  • Monster Bits:
  • 54 Fey Bark
    1 gp
  • 6 Fey Dust
    4 gp

Rough, bark-like skin encases your torso. Arms and legs, a writhing mass of intertwined vines, pulse with sap, their verdant coils flexing, leaves sprouting in clusters, glistening with dew under sunlight.

Azarati Druids resemble elves, with rough, bark-like skin and have arms and legs made up of a mass of intertwined vines.

Azarati
Creature Sub Type
125 lbs

The Azarati were once pure-blooded elves. Over the millennia of living on the Fey Plane, they slowly began to take on more and more characteristics of the surrounding vegetation. Consequently, these creatures are a strange cross between elves and plants. For instance, an Azarati may appear quite like an elf from its waist up, but instead of legs have several vines upon which it walks. Other Azarati have leaves growing from their head instead of hair.

  • Speed:
  • Walking Speed: +30

  • Special Senses:
  • Nightsight: +60

  • Natural Armor:
  • Natural Armor +3
    0 gp

  • Passive Abilities:
  • Natural Camouflage (Swamps, Forests)
    1000 gp
  • Sylvan Plant Speaker
    500 gp

  • Abilities:
  • Botanical Disguise

  • Skill Tier 1:
  • Common Language Skill
  • Natural Armor Skill

  • Skill Tier 2:
  • Biology
  • Elvish Language Skill
  • Sneak
  • Sylvan Language Skill

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information