Arrow of Ice
Ammo
10 gp 0.20 lb Ironwood 7.43

The arrow's shaft gleams like frozen quartz, etched with fractal veins of blue frost that never melt. Its broad head tapers to a razor edge of unyielding ice, trailing wisps of arctic vapor that chill the air to a brittle hush. Nocked and drawn, it hums with cold menace, promising shards that pierce flesh and bone alike.

  • Quick Abilities:
  • Shoot Ice Arrow
    4.18

  • While this object is carried in inventory but not equipped, abilities nested on it are still acquired by the carrier and appear on the creature (as if layered up to the caster). Pair with Consumes Unit Per Use or charges when each activation should spend one unit without deleting the whole item (Consumable removes the entire inventory entry).

  • Each use consumes one unit from item quantity or charges (ammo-style). The inventory row usually remains until quantity is zero; unlike Consumable, the entire entry is not removed on first use.

Object Properties:

  • V Current: 4
  • V Max: 4

  • Object Damage Type Resistances:
  • Force
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Fire
  • Poison
  • Psychic

  • Object Vitality Multiplier: 1.55

  • Object Damage Mitigation: +20

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music