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Phantom Volley
2ap 3 | Circle of Conjuration
Spell

As you aim your ranged weapon, several more ranged weapons are summoned along side you to strike multiple targets.

You aim your weapon, and several duplicates shimmer into existence beside you. Each ranged weapon gleams with magical energy before launching toward different targets with precise, swift motions.

  • Spell Spell Info:
  • Spell Sphere: Arcane Sphere of Magic Arcane
  • Spell Circle: Circle of Conjuration Circle of Conjuration
  • Components:  Spell Component Verbal
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Far (120)
  • Max Targets: 5

  • Weapon Ranged Attack Roll Weapon Ranged Attack Roll:
  • Spell Upcastable :

Pre-conditions

  • Ability active if weapon classification equipped Ability ACTIVE if weapon classification equipped:
  • Blowguns Blowguns
    78.88 10 gp
  • Blunderbusses Blunderbusses
    9.02 300 gp
  • Hand Crossbows Crossbows, Hand
    10.01 75 gp
  • Heavy Crossbows Crossbows, Heavy
    17.63 50 gp
  • Light Crossbows Crossbows, Light
    7.42 25 gp
  • Darts Darts
    7.21 0.05 gp
  • Longbows Longbows
    25.32 50 gp
  • Bad News Longshot Rifles
    8.96 1000 gp
  • Muskets Muskets
    8.96 300 gp
  • Palm Pistols Palm Pistols
    2.19 50 gp
  • Shortbows Shortbows
    24.52 25 gp
  • Slings Slings
    23.49 0.1 gp

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
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Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information