Savage Centaur
Savage Centaur
Beastlings
900 lbs
10

|

37 / 37
12
15
40
1

  • Natural Armor:
  • Natural Armor +3
    0 gp


  • Natural Weapon(s):
  • Hooves (2d6)



  • Monster Bits:
  • 54 Animal Blood
    0.1 gp
  • 270 Animal Meat
    0.05 gp
  • 135 Animal Fat
    0.5 gp
  • 135 Animal Bone
    0.03 gp

You see the Savage Centaur draw a long, rough-hewn bow, its powerful arms straining as it aims to rain a deadly volley of arrows upon you.

Environments:

Beastlings
Creature Sub Type

Beastlings are animalistic creatures that walk upright but are typically more intelligent than their Beast counterpart.

They could have come from a cruel joke by a God, or a terrible Wizard experiment gone wrong. Whole communities, or cities of Beastlings could exist in campaign.

They do not look Humanoid, and look like a large animal which walks upright. This could mean that other creatures of the campaign world treat them as a Beast, the GM could decide to have DIS on Influence Skill Rolls vs a non-Beastling.

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information