Magic Mouth
1 Minute 2 |
Spell

You implant a message within an object in range, a message that is uttered when a trigger condition is met. Choose an object that you can see and that isn't being worn or carried by another creature. Then speak the message, which must be 25 words or less, though it can be delivered over as long as 10 minutes. Finally, determine the circumstance that will trigger the spell to deliver your message.

When that circumstance occurs, a magical mouth appears on the object and recites the message in your voice and at the same volume you spoke. If the object you chose has a mouth or something that looks like a mouth (for example, the mouth of a statue), the magical mouth appears there so that the words appear to come from the object's mouth. When you cast this spell, you can have the spell end after it delivers its message, or it can remain and repeat its message whenever the trigger occurs.

The triggering circumstance can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 30 feet of the object. For example, you could instruct the mouth to speak when any creature moves within 30 feet of the object or when a silver bell rings within 30 feet of it.

Infuse the object with your words, sealing them in runes etched with honeycomb and jade dust. The glyphs meld seamlessly, hidden from prying eyes. A whisper triggers the release, unleashing your message like a captive breeze.

  • Spell Info:
  • Spell Sphere(s): Arcane
  • Spell Circle: Circle of Illusion
  • Components: 
  • Casting Time:  1 Minute

  • Parameters:
  • Range:
  • Duration:

  • Spell Material Components   Consumed:
  • Honeycomb
    0.03 gp

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information