Leg Snare
Attack Ability
500 gp

Strike low; reduce target’s movement speed by half until the start of your next turn.

Your blade dips low, dragging across shin and calf. You watch the leg buckle, muscles seizing as the strike bites deep. Their footing stumbles, movement dulled like a beast caught in a hidden trap.

  • Damage Roll:

  • Status Effect Parameters:
  • Effect ENDS on the START of the NEXT turn

  • Consumes 3 Ability Charges:
  • Tactics
    1000 gp 1

  • Add 1 Charges to Ability:
  • Tactics
    1000 gp 1

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Subclass Training in the Sentinel
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information