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Bagiennik
Large
300 lbs
Support Role
6
493

Body
Mind
Soul
Vitality
85 / 85
Armor
13
16
Luck
Walking Speed
30
Jumping Speed
16
Swimming Speed
40
Nightsight
60
Unhindered Attacks
2
Reach
5
ST 2 | 4 SP | d5

  • Natural Armor Natural Armor:
  • Natural Armor +3
    48 0 gp


  • Natural Weapon Natural Weapon(s):
  • Claw (2d8)
    180.2


  • Ability Abilities:
  • Bagiennik Healing Oil
  • Heavy Acid Spray

  • Attack Ability Attack Abilities:
  • Palm Burst
    100 gp Requires Skill Tier 2 Natural Weapon Skill


  • Monster Bit Monster Bits:
  • 24 Aberrant Ichor
    0.8 gp
  • 75 Aberrant Tissue
    0.8 gp

With webbed claws, bulbous eyes, and nostril-slits oozing oily black substance, the creature's hideous form is masked by a thick coating of muck and mud, making its grotesque features barely discernible.

Bathing Uglies

When a bagiennik is alone, it spends its time bathing in local springs, rivers, and marshes. The creature sifts through the muck and silt, extracting substances that enhance its oily secretions. If anything disturbs the creature during its languorous bathing sessions, it angrily retaliates. Once a bagiennik has bathed for four hours it seeks a target for mischief or charity.

Unpredictable Moods

One never knows what to expect with a bagiennik. The same creature might aid an injured traveler one day, smear that person with corrosive, acidic oil the next day, and then extend tender care to the burned victim of its own psychotic behavior. If the creature feels beneficent, it heals injured animals or even diseased or injured villagers. If a bagiennik visits a settlement, the ill and infirm approach it cautiously while everyone else hides to avoid provoking its wrath. When a bagiennik leaves its bath in an angry mood, it raves and seeks out animals or humanoids to spray its oil onto. If a victim is near Death's Door, the foul-tempered bagiennik applies healing oil to stabilize them, grumbling all the while.

Environment: Swamp

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
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Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information