Overcharged Infusion
4 |
Spell

Combine multiple elements into your weapons, for 1 minute all attacks deal 1d10 of each elemental type and you become hasted.

Your weapons surge with chaotic energy—flames coil around frost, lightning arcs through stone. Each swing leaves a prismatic trail of power as the elements clash in harmony, propelling every motion into blinding speed.

  • Spell Info:
  • Spell Sphere: Primal
  • Spell Circle: Circle of Evocation
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • Duration: 1 minutes

  • Status Effect Parameters:

  • Consumes 1 Ability Charges:
  • Air Mote
    1
  • Fire Mote
    1
  • Water Mote
    1

  • Passive Abilities:
  • Extra Damage - Cold (d10)
    19000 gp
  • Extra Damage - Fire (d10)
    19000 gp
  • Extra Damage - Lightning (d10)
    19000 gp
  • Extra Damage - Thunder (d10)
    19000 gp

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music