Ambercore Greatsword
Weapon
5,150 gp 6 lbs Steel

You see a greatsword of impeccable design, its blade forged from gleaming steel with a central groove running its length for balance and strength. The guard is elegantly flared, gilded in golden accents with sharp, angular patterns resembling rays of light. The handle, wrapped in black leather with golden rings, provides a firm grip, ending in a pommel adorned with an amber-like gem encased in an intricate golden frame. Its craftsmanship radiates both precision and regality.

  • Weapon Melee Attack Roll:
  • Attack Type: Melee

  • Innate Spell per Long Rest:
  • Radiant Beams
    4

  • Weapon:
  • Category: Martial
  • Classification:
  • Reach: 5
  • Heavy
    You must have a Body of at least 2 to be equipped.

  • Passive Abilities:
  • Extra Weapon Damage - Radiant (d8)
    3000 gp
  • Light of Omus (Torchlight)
    200 gp
  • Weapon Enchantment +1
    1000 gp

  • Attack Abilities:
  • Cleave
    250 gp
  • Pommel Strike
    150 gp
  • Arcing Slash
    500 gp
  • Lacerating Strike
    400 gp

  • Reaction Abilities:
  • Grinding Halt
    100 gp

Object Properties:

  • V Current: 10
  • V Max: 10

  • Object Damage Type Resistances(s):
  • Bludgeoning
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Poison
  • Psychic

  • Object Damage Mitigation: +30

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information