Iron Guard Officer
Iron Guards
150 gp / day
240 lbs
14

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68 / 68
12
15
30
2
5
4

Helmet
Mail Shirt
Bracers, Iron
Clothes, Uniform
Cloak, Cloth
Greaves, Iron
Boots, Iron
Halberd
 
Halberd

  • Inventory Equipped:
  • Boots, Iron
    8 gp
  • Bracers, Iron
    15 gp
  • Cloak, Cloth
    1 gp
  • Greaves, Iron
    2 gp
  • Halberd
    20 gp
  • Helmet
    40 gp
  • Mail Shirt
    60 gp
  • Clothes, Uniform
    1 gp

  • Inventory Unequipped:
  • Medium Shield
    10 gp
  • Shortsword
    10 gp
  • Healing Potion, Minor
    15 gp
  • Manacles
    2 gp
  • Signal Whistle
    3 gp


  • Passive Abilities:
  • Pack Tactics
    500 gp
  • Advanced Armor Training - Medium
    4000 gp

  • Abilities:
  • Rally the Men

  • Quick Abilities:
  • Steadfast Posture
    500 gp

  • Attack Abilities:
  • Cleave
    250 gp
  • Trip Attack
    150 gp
  • Rebuff
    150 gp
  • Lacerating Strike
    400 gp

  • Reaction Abilities:
  • Ironclad Tenacity
    1000 gp
  • Agile Training
    1000 gp

You see polished plate fitted over chain, a gray cloak draped from one shoulder, edges stitched with rank marks. His halberd rests upright, blade etched with old symbols, helm crested and visor sealed tight.

Iron Guard Officers lead squads during high-risk operations and enforce strategic control over city zones. Recognizable by gray cloaks and crested helms, they issue orders, review reports, and authorize force when needed. Veterans of prior campaigns, they balance discipline with tactical efficiency, often acting as liaisons between city officials and troops.

Iron Guards
Creature Sub Type

Iron Guards are the hardened backbone of city defense—better trained, better equipped, and far more disciplined than common street guards. Stationed at gates, key intersections, and garrisons, they respond to riots, suppress organized crime, and serve as elite enforcers of local law.

They wear matching uniforms reinforced with chain or scale beneath dark gray surcoats, each marked with the sigil of the city or Iron Guard insignia. Their presence is deliberate and unyielding—boots like anvils, eyes always scanning.

Respected and feared. Iron Guards are known for their discipline, ruthlessness in combat, and lack of tolerance for corruption. While some see them as protectors of peace, others call them “Iron Dogs”—unyielding and cold, more loyal to order than to justice.

Clothes, Uniform
 

  • Inventory Equipped:
  • Clothes, Uniform
    1 gp

  • Inventory Unequipped:
  • Healing Potion, Minor
    15 gp
  • Manacles
    2 gp
  • Signal Whistle
    3 gp

  • Extra Attack: +1

  • Skill Tier 2:
  • Common Language Skill

  • Skill Tier 3:
  • Empathy
  • Influence
  • Law
  • Navigation

  • The attack when rolled is considered to be unhindered, and does not count against your total attacks done this turn while in combat.

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information