This spell behaves like magic missile, with the following differences:
- The spell creates six missiles, each dealing 1d6 + 1 force damage.
- The missiles are not stopped by Arcane Barrier.
- If you so desire, the spell will not fire until a trigger word, chosen by you, is spoken. If you do not speak the trigger word by the time the spell ends, the missiles are not fired.
You summon six force missiles that float past shields. They remain suspended, waiting for your trigger word, then race toward the target with unstoppable velocity.