Impose one condition on reality (e.g., "no violence") in a zone for 10 minutes; those who disobey take . You must declare the rule aloud.
A target can only be damaged by this once per turn.
This affects friend and foe alike.
A thin shimmer outlines the space, barely visible like heat off stone. The moment someone moves to strike, they flinch mid-action—blood leaking from nose and ears as the unspoken rule punishes defiance.