Skrag Assassin
Skrag Assassin
Skrags
200 lbs
10

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82 / 82
13
13
40
30
20
60
2

  • Natural Weapon(s):
  • Bite (d1)


  • Passive Abilities:
  • Assassination Strike

  • Attack Abilities:
  • Poisoning Strike (3d6)
  • Pounce Attack


  • Inventory Equipped:
  • Dagger
    2 gp
  • Leather Jerkin
    45 gp
  • Sheath, Dagger
    1 gp

  • Inventory Unequipped:
  • Dagger
    2 gp
  • Warp Potion
    30 gp

From the shadows, you hear, "Keke... More shiny, shiny. Will take, take from corpse," followed by swift, scurrying footsteps echoing in the darkness.

Environments:

Skrags
Creature Sub Type

Appearance
Skrags are humanoid rat-men, a grotesque blend of human and rodent features. Standing between four and six feet tall, their bodies are covered in patchy, matted fur of varying shades of brown and gray. Their elongated snouts, sharp teeth, and beady eyes give them a perpetually hungry and cunning look. Their limbs are wiry and nimble, ending in clawed hands and feet perfect for climbing and scavenging. A long, hairless tail trails behind them, often used for balance and manipulation of objects.

Origins and Evolution
Once a noble race of Ratfolk, the Skrags have devolved into their current state due to their addiction to a mysterious drug called "Warp." This substance has not only altered their minds but also their bodies, turning them into diseased and twisted parodies of their former selves. The constant exposure to Warp has given them a peculiar resistance to necrotic energies but made them vulnerable to holy or radiant powers.

Habitat and Behavior
Scavengers of the Desolate
Skrags are drawn to places of death and decay, such as graveyards, fallen battlefields, and abandoned barracks. These locations provide the perfect opportunities for scavenging shiny objects and remnants of value. Their obsession with anything that glimmers drives them to steal from even the most dangerous foes, including orcs, ogres, and occasionally, dragon hoards.

Nomadic Tunnels
Skrags inhabit complex tunnel systems and underground warrens, which they constantly expand and defend fiercely. These labyrinthine homes allow them to move swiftly and unseen, making it difficult for enemies to track or catch them.

Social Structure and Hierarchy
Wealth Equals Power
In Skrag society, the accumulation of shiny objects is the primary measure of status. The individual with the most wealth is considered the King of the Skrags. However, this position is often short-lived as other Skrags will stop at nothing, including theft and murder, to increase their own wealth and usurp the throne.

Anarchy and Competition
Skrag society is chaotic and cutthroat. Alliances are temporary and based solely on mutual benefit. The constant competition for wealth and power keeps the Skrags in a state of perpetual tension, where betrayal and backstabbing are commonplace.

  • Damage Type Immunity:
  • Necrotic
  • Poison

  • Damage Type Vulnerability:
  • Radiant

  • Immune to Status Effect:
  • Poisoned

  • Skill Roll ADV:
  • Sneak

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information