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Forbiddance
3ap 10 Minutes 6 | Circle of Abjuration
Spell

You create a ward against magical travel that protects up to 40,000 square feet of floor space to a height of 30 feet above the floor. For the duration, creatures can't Teleport Teleport into the area or use portals, such as those created by the Planar Gateway Planar Gateway Spell Spell, to enter the area. The Spell Spell proofs the area against planar travel, and therefore prevents creatures from accessing the area by way of the Astral Plane Astral Plane, Ethereal Plane Ethereal Plane, Feywild Feywild, Shadowfell, or the Plane Plane Shift Shift Spell Spell.

In addition, the Spell Spell damages types of creatures that you choose when you cast it. Choose one or more of the following: Celestial Celestials, Elemental Elementals, Fey Fey, Fiend Fiends, and Undead Undead. When a Chosen Chosen creature enters the Spell Spell's area for the first time on a Turn Turn or starts its Turn Turn there, the creature takes 5d10 Radiant Radiant or Necrotic Necrotic damage (your choice when you cast this spell).

When you cast this Spell Spell, you can designate a password. A creature that speaks the password as it enters the area takes no damage from the Spell Spell.

The Spell Spell's area can't overlap with the area of another Forbiddance Forbiddance Spell Spell. If you cast Forbiddance Forbiddance every day for 30 days in the same location, the Spell Spell lasts until it is dispelled, and the material components are consumed on the last Casting Casting.

Ancient words, alien yet familiar, escape your lips. Completing uncanny gestures, you sprinkle water droplets and powdered ruby. Burning incense coils around, creating a flowing shroud that, in its wake, reveals a circle of runes aglow with arcane light.

  • Spell Spell Info:
  • Spell Sphere: Divine Sphere of Magic Divine
  • Spell Circle: Circle of Abjuration Circle of Abjuration
  • Components:  Spell Component VerbalSpell Component SomaticSpell Material Item IdSpell Component Material Consumed
  • Casting Time:  Spell Ritual3ap 10 Minutes

  • Parameters Parameters:
  • Range: Reach
  • Duration: 1 days

  • Damage Roll Damage Roll:

  • Spell Material Item Id Spell Material Components Spell Component Material Consumed Consumed:
  • Holy Water, Flask
    16.49 25 gp
  • Ruby Dust
    1500 gp

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information