You create a ward against magical travel that protects up to 40,000 square feet of floor space to a height of 30 feet above the floor. For the duration, creatures can't Teleport into the area or use portals, such as those created by the
Planar Gateway
Spell, to enter the area. The
Spell proofs the area against planar travel, and therefore prevents creatures from accessing the area by way of the
Astral Plane,
Ethereal Plane,
Feywild, Shadowfell, or the
Plane
Shift
Spell.
In addition, the Spell damages types of creatures that you choose when you cast it. Choose one or more of the following:
Celestials,
Elementals,
Fey,
Fiends, and
Undead. When a
Chosen creature enters the
Spell's area for the first time on a
Turn or starts its
Turn there, the creature takes 5d10
Radiant or
Necrotic damage (your choice when you cast this spell).
When you cast this Spell, you can designate a password. A creature that speaks the password as it enters the area takes no damage from the
Spell.
The Spell's area can't overlap with the area of another
Forbiddance
Spell. If you cast
Forbiddance every day for 30 days in the same location, the
Spell lasts until it is dispelled, and the material components are consumed on the last
Casting.
Ancient words, alien yet familiar, escape your lips. Completing uncanny gestures, you sprinkle water droplets and powdered ruby. Burning incense coils around, creating a flowing shroud that, in its wake, reveals a circle of runes aglow with arcane light.