Refill Life
Ability

Using Mastery, you can take your own Vitality and transfer it to another creature.

The healing you do damages yourself.

As you mend their wounds, the toll exacts a price on your own well-being. This potent spell intertwines life forces, a delicate dance between self-sacrifice and benevolence. The healing touch becomes a reciprocal exchange, forging a bond of shared resilience, where your pain becomes their remedy. Mastery's ethereal threads weave through the realms, connecting life forces in a transient symbiosis.

  • Spell Info:
  • Spell Level: 3
  • Spell Sphere(s): Arcane
  • Spell Circle: Circle of Necromancy
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:

  • Healing Roll:
  • vs.

  • Ability does NOT work against creature type:
  • Construct
  • Undead

  • Consumes [x] Ability Charge:
  • Mastery
    Wizard 1

  • Consume Mana: 4

Attached Items
# Type Name
1 Subclass Color of Green
d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information