Bolt of Spell-Locking
Ammo
100 gp 0.20 lb Ironwood 26.24

A shimmering bolt arcs from your fingertips, threads of iridescent ether weaving into a crystalline lattice that snaps shut around the target's aura. Runes pulse along its edges, grinding against magical flows like teeth on bone, severing incantations mid-breath. The air thickens with silenced power, the spell's essence fracturing into harmless sparks.

  • Quick Abilities:
  • Shoot Spell-Locking Bolt
    16.41

  • While this object is carried in inventory but not equipped, abilities nested on it are still acquired by the carrier and appear on the creature (as if layered up to the caster). Pair with Consumes Unit Per Use or charges when each activation should spend one unit without deleting the whole item (Consumable removes the entire inventory entry).

  • Each use consumes one unit from item quantity or charges (ammo-style). The inventory row usually remains until quantity is zero; unlike Consumable, the entire entry is not removed on first use.

Object Properties:

  • V Current: 4
  • V Max: 4

  • Object Damage Type Resistances:
  • Force
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Fire
  • Poison
  • Psychic

  • Object Vitality Multiplier: 1.55

  • Object Damage Mitigation: +20

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music