Harvester's Grip
4 |
Spell

Steal 2AP from a Bleeding target and increase your AP for the round.

A spiraling tether of darkened blood hooks into the target’s wounds, drawing out two pulses of stolen momentum. The siphoned vigor surges through your limbs, sharpening reflexes and swelling your action flow for the rest of the round.

  • Spell Info:
  • Spell Sphere: Arcane
  • Spell Circle: Circle of Necromancy
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:

  • Contesting Roll:
  • vs.

  • Status Effect Parameters:
  • Effect ENDS on END of turn

  • Ability works only if Target has Status Effect:
  • Bleeding (2d6)
  • Bleeding (3d6)
  • Bleeding (d4)

  • Consumes 2 Ability Charges:
  • Menace
    1

  • Action Point(s) Changed at Start of Turn: -2

  • Action Point(s) Changed For During the Turn: +2

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music