Mimic
Shapechangers
4

|

12
13
58
58
4
4
0
2
15
60

1


  • Natural Armor:
  • Natural Armor +1
    0 gp


  • Natural Weapon(s):
  • Bite (d8)


  • Passive Abilities:
  • False Appearance

  • Attack Abilities:
  • Constricting Attack, Adept

  • At Will Spell(s):
  • Polymorph
    4


The seemingly innocuous item morphs into a gaping maw, jaws hungry to consume your arm. The shape-shifter, mimicking your coveted possession, catches you off guard—an unsettling surprise shared by countless adventurers before you.

Mimics are shapeshifting predators able to take on the form of inanimate objects to lure creatures to their doom. In dungeons, these Cunning creatures most often take the form of doors and chests, having learned that such forms attract a steady stream of prey.

Imitative Predators. Mimics can alter their outward texture to resemble wood, stone, and other basic materials, and they have evolved to assume the appearance of objects that other creatures are likely to come into contact with. A Mimic in its altered form is nearly unrecognizable until potential prey blunders into its Reach, whereupon the monster sprouts pseudopods and Attacks.

When it changes shape, a Mimic excretes an adhesive that Helps it seize prey and weapons that Reach it. The adhesive is absorbed when the Mimic assumes its Amorphous form and the Mimic uses to Move itself.

Cunning Hunters. Mimics live and hunt alone, though they occasionally share their feeding Rounds with other creatures. Although most Mimics have only predatory Mind, a rare few evolve greater Cunning and the Ability to carry on simple conversations in Common or Undercommon. Such Mimics might allow safe passage through their domains or provide useful information in exchange for food.

Environments:

Shapechangers
Creature Sub Type

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information