Zone Anchor
Ability

Create a 30-ft radius zone for 3 Rounds; enemies who move in it are slowed and all their actions are susceptible to Opportunity attacks.

You slam the anchor into the ground. Its plates lock, emitting a low mechanical hum. The air inside the radius thickens. Enemies crossing the threshold drag their steps—every twitch within reach draws steel.

  • Parameters:
  • Range:
  • AOE: 30 | Chooseable Targets in AOE
  • Duration: 3 rounds

  • Contesting Roll:
  • vs.

  • Status Effect Parameters:

  • Consumes 7 Ability Charges:
  • Tactics
    1000 gp 1

  • Ability Activation Charges: 7

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Subclass Training in the Sentinel
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information