Blacktusk Cannon
Weapon
1,500 gp 40 lbs Steel -80.41
Requires 3

A Blacktusk Cannon is a massive ranged weapon built for extreme stopping power over speed. It often requires bracing, a bipod, or great strength to fire accurately. Its shots can punch through armor, shields, and monsters.

The Blacktusk Cannon iron frame weighs heavy in your grip, its barrel a yawning maw etched with recoil scars and powder burns. Bolts lock with a resonant clank, chambering shells that thrum with latent fury. When fired, it bucks like a caged beast, unleashing thunderous projectiles that shred hide and splinter bone in explosive cascades.

  • Weapon Ranged Attack Roll:
  • Attack Type: Ranged

  • Speed:
  • Walking Speed: -10

  • Skill Roll DIS:
  • Balance

  • Weapon:
  • Category: Firearms
  • Type: Ranged
  • Classification:
  • Range: 60 (120)
  • Ammo: Firearms 50 Caliber Bullets
  • Ammo
    You can use a weapon that has the Ammunition property to make a Weapon Ranged Attack Roll only if you have Ammunition to fire from the weapon. Each time you Attack with the weapon, you expend one piece of Ammunition. Drawing the Ammunition from a Quiver, case, or other container is part of the Attack (you need a free hand to load a one-handed weapon).

  • Passive Abilities:
  • Siege Driver
    75 3000 gp

  • Full Abilities:
  • Execution Line
    7.68

  • Quick Abilities:
  • Braced Shot
    126.84
  • Suppression Burst
    13.22

  • Attack Abilities:
  • Bonecracker Round
    34.8 500 gp
  • Ruiner Volley
    10000 gp

Object Properties:

  • V Current: 7
  • V Max: 7

  • Object Damage Type Resistances:
  • Bludgeoning
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Poison
  • Psychic

  • Object Vitality Multiplier: 1.10

  • Object Damage Mitigation: +30

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music