Team type is a classification assigned to encounter creatures to define their relationship with the player characters, primarily to determine their behavior and whether they would allow a harmful effect (like a spell or ability) to be cast on them. It serves as a quick, clear marker for the GM and players to understand a creature’s disposition during encounters, guiding interactions such as combat, negotiation, or magical effects. The team type reflects the creature’s allegiance, intent, or state of control, streamlining decision-making in gameplay..