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Barbarian - Tier 1
Medium - Size
Barbarian - Tier 1 (Template)
240 lbs
Brute Role
5
716.98

Body
Mind
Soul
Vitality
19 / 19
Armor
12
13
Luck
Walking Speed
30
Jumping Speed
14
Unhindered Attacks
2
Reach
5
Damage Mitigation
2
Damage Mitigation
ST 2 | 4 SP | d5
Skill Roll Adv

Bracers, Leather
Pants, Cloth
Boots, Leather
 

  • Inventory Equipped Inventory Equipped:
  • Boots, Leather
    3 gp
  • Bracers, Leather
    16 5 gp
  • Pants, Cloth
    0.8 gp

  • Inventory Unequipped Inventory Unequipped:
  • 4 Handaxe
    3.12 5 gp


  • Passive Ability Passive Abilities:
  • Bloodletting
    500 gp 1 Barbarian
  • Fury
    1000 gp 1 Barbarian
  • Lethal Fury
    500 gp 1 Barbarian
  • No Pain, No Gain
    500 gp 1 Barbarian
  • Thick Skin
    150 1000 gp 1 Barbarian
  • Primal Senses
    1500 gp 3 Barbarian

  • Ability Abilities:
  • Intimidating Shout
    1000 gp 9 Barbarian

  • Attack Ability Attack Abilities:
  • Overpower
    3.66 400 gp 3 Barbarian

  • Reaction Ability Reaction Abilities:
  • Minor Defiance
    150 1000 gp 1 Barbarian

  • Opportunity Attack Ability Opportunity Attack Abilities:
  • Revenge
    500 gp 7 Barbarian


  • Monster Bit Monster Bits:
  • 28 Humanoid Blood
    0.15 gp
  • 72 Animal Bone
    0.03 gp
  • 48 Animal Fat
    0.5 gp
  • 168 Animal Meat
    0.05 gp
  • 24 Soft Skin
    0.05 gp

Your muscles swell with primal fury, veins bulging like twisted roots under sweat-slicked skin. Rage boils through your limbs, sharpening claws into jagged hooks that rend flesh with savage glee. The world narrows to the thrill of the hunt, every breath a thunderous roar echoing in your chest.

Barbarian - Tier 1 (Template)
Creature Template
Creature Template
100.29

🪓🩸 Barbarian: Tier 1 Brute

A Tier 1 Barbarian is an aggressive frontline combatant built around physical power, poor restraint, and simple battlefield pressure. It is the most basic expression of the barbarian role: hard to stop, easy to provoke, and dangerous up close.

🔥💢 Temperament and Mindset

Tier 1 Barbarians are ruled by impulse, pride, fearlessness, or territorial instinct. They do not need formal training to be dangerous. Most rely on anger, momentum, and pain tolerance rather than planning. They commit quickly and rarely disengage once violence starts.

💪🛡️ Physical Profile

These creatures are usually broad-framed, scarred, and visibly conditioned for direct combat. Thick muscle, old wounds, broken teeth, crude tattoos, ritual brands, and worn armor are common. Even poorly equipped ones tend to look physically imposing compared to common soldiers or laborers.

⚔️🪵 Combat Style

A Tier 1 Barbarian fights in the simplest and most reliable way possible: rush forward, absorb punishment, and hit hard. It favors melee weapons, thrown weapons, fists, or improvised tools. Technique is limited, but force is real. It is most dangerous when allowed to stay in close quarters and keep swinging.

🧠🚫 Tactical Ability

Its tactical sense is narrow. A Tier 1 Barbarian understands obvious threats, protects simple priorities, and can focus on whoever hurt it last, but it usually lacks discipline, patience, and formation fighting. It is easy to bait, easy to flank, and often overextends.

🩹😤 Durability and Pain Response

What defines this subtype is not refined skill, but refusal to stop. Tier 1 Barbarians keep fighting through wounds that would stagger lesser creatures. Their pain response is dulled by rage, instinct, adrenaline, or cultural conditioning. They may not defend well, but they endure well.

🏕️🦴 Common Roles

These creatures are commonly found as raiders, tribal warriors, pit fighters, camp enforcers, wildland ambushers, caravan attackers, or bodyguards for stronger leaders. In organized groups, they are often used as the first wave or as intimidation pieces meant to break softer targets.

👑⛓️ Place in a Group

A Tier 1 Barbarian is rarely the planner, caster, or commander. It is the weapon pointed at the problem. Smarter allies use it to hold doors, rush archers, protect leaders, or create chaos. Left unsupported, it is dangerous. Directed properly, it becomes much more effective.

📈🪨 Tier Meaning

Tier 1 represents the earliest stage of barbarian development. The creature has the core traits of the class fantasy—rage, toughness, aggression, and close-range pressure—but not the advanced control, supernatural resilience, or battlefield dominance seen in later tiers. It is a brute first, specialist second.

  • Speed Types Speed:
  • Walking Speed Walking Speed: +30

Bracers, Leather
Pants, Cloth
Boots, Leather
 

  • Inventory Equipped Inventory Equipped:
  • Boots, Leather
    3 gp
  • Bracers, Leather
    16 5 gp
  • Pants, Cloth
    0.8 gp

  • Inventory Unequipped Inventory Unequipped:
  • 4 Handaxe
    3.12 5 gp

  • Extra Attack Extra Attack: +1

  • Passive Ability Passive Abilities:
  • Bloodletting
    500 gp 1 Barbarian
  • Fury
    1000 gp 1 Barbarian
  • Lethal Fury
    500 gp 1 Barbarian
  • No Pain, No Gain
    500 gp 1 Barbarian
  • Thick Skin
    150 1000 gp 1 Barbarian
  • Primal Senses
    1500 gp 3 Barbarian

  • Ability Abilities:
  • Intimidating Shout
    1000 gp 9 Barbarian

  • Attack Ability Attack Abilities:
  • Overpower
    3.66 400 gp 3 Barbarian

  • Reaction Ability Reaction Abilities:
  • Minor Defiance
    150 1000 gp 1 Barbarian

  • Opportunity Attack Ability Opportunity Attack Abilities:
  • Revenge
    500 gp 7 Barbarian

  • ST 2 | 4 SP | d5 Skill Tier 2:
  • One-Handed Melee Weapon Skill One-Handed Melee Weapon Skill
  • Throwable Weapon Skill Throwable Weapon Skill
  • Fortitude Fortitude
    47.23
  • Natural Armor Skill Natural Armor Skill
  • Natural Weapon Skill Natural Weapon Skill
  • Two-Handed Melee Weapon Skill Two-Handed Melee Weapon Skill

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
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Item Information